But to be honest, I dont see what the big deal is, 55 is fine i mean 90 is nicer, but not by all that much. There are some people who make custom drivers too, if you're lucky enough to find them. I can't imagine what it could be, although sometimes the newest drivers arent the best for a given situation imo. I think i get similar fps than that with my 460 gtx, 8gb ram. When someone says his game's running at 150fps it usually means the game is displaying 60 frame a second, but each frame can be rendered with 10 milliseconds to spare (this is a good thing - switch vsync on and you have a nice safety margin for when the game has a busy moment that would otherwise push you down to something horrible like 30fps). If it displays at 60Hz then you won't see more than 60fps no matter how fast you're rendering. The limiting factor is actually your monitor, not your eyes. Due to diminishing returns the higher you go the less improvement you notice so I doubt most would tell the difference between 100fps and 120fps, for example, but there isn't any hard cut-off point. The difference between 60fps and 72fps is even more obvious. 60fps is perfectly adequate most of the time (although CRT monitors designed for higher frequencies were almost unusable below 80 Hz due to strobing) but you can certainly see a difference in animation going from 85fps to 72fps, for example.
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